Creative Coding and Digital Storytelling — Level 1
Visual coding, storytelling, sequencing, animation, simple games and digital confidence.
- Age
- 6–7 years
- Pathway
- Explorer
- Duration
- 12 lessons
The MakersPlace Ghana
A 45-course STEM pathway from Explorer to Innovator — robotics, Arduino, micro:bit, coding, web development, AI and hands-on making for ages 6–18.
Learning pathway
Every course sits on a clear progression so parents and schools can place learners at the right starting point.
01
Ages 6–8
Digital confidence, sequencing and creative play with code.
02
Ages 8–11
Games, animation, sensors and first hardware projects.
03
Ages 10–14
Python, web, robotics and real product thinking.
04
Ages 13–18
AI, competitions, portfolio work and leadership projects.
Course catalogue
Browse by category or search by age, pathway or topic. Open a course for outcomes, tools, progression and pricing guidance.
Showing 45 of 45 courses.
Visual coding, storytelling, sequencing, animation, simple games and digital confidence.
Variables, broadcasts, conditions, scoring, timers, multi-scene projects and debugging.
Lists, custom blocks, AI-style logic, simulations, advanced games and capstone Scratch project.
Transition from Scratch logic to Python syntax, variables, loops, conditions, functions and mini projects.
Python basics, input/output, variables, data types, conditions, loops, lists, functions and debugging.
Python games, game loops, score tracking, timers, automation scripts and useful digital tools.
Data literacy, CSV files, Pandas, Matplotlib, statistics, visualisation and beginner AI models.
Machine learning pipelines, model training, testing, evaluation, prediction and responsible AI.
Natural language processing, computer vision, OpenCV, TensorFlow Lite, IoT integration and applied AI projects.
AI research, literature review, datasets, methodology, modelling, research poster, paper and presentation.
HTML structure, pages, images, links, lists, tables, forms, media and basic website architecture.
Styling, colours, typography, layout, Flexbox, Grid, responsive design and visual presentation.
JavaScript logic, DOM manipulation, events, forms, validation, interactive pages and mini web apps.
MakeCode, LEDs, buttons, movement, light, temperature and simple interactive projects.
External components, breadboarding, buzzers, servos, sensors, radio communication and data logging.
Data collection, logging, graphing, wireless data sharing, smart alerts and AI-style decisions.
Model training, image/sound/gesture classification, Teachable Machine, micro:bit integration and ethical AI.
Arduino IDE, C++, breadboarding, LEDs, resistors, sensors, actuators, serial monitor and embedded systems.
Tinkercad simulation, advanced Arduino, smart devices, 3D enclosures, design thinking and product prototyping.
Mobile app-controlled hardware, Bluetooth, Wi-Fi, Arduino, IoT control and smart devices.
Android app development, user interface design, events, variables, TinyDB, sensors and mobile app projects.
Raspberry Pi Pico, ESP32, MicroPython, sensors, displays, motors, robots, sound, wireless systems and IoT.
Robot chassis, motors, sensors, movement, obstacle avoidance, line following and robot showcase.
Wireless control, radio communication, multi-sensor decision-making, rescue bots, sumo bots and soccer bots.
mBot2, CyberPi, mBlock, motors, sensors, line following, obstacle avoidance and smart robot behaviours.
MakeX-style competition preparation, robot sumo, robot soccer, mission games, strategy, debugging and mock tournaments.
LEGO Education kits, simple robots, motors, sensors, storytelling, teamwork and early engineering confidence.
SPIKE Prime hardware, Scratch-based coding, motors, sensors, delivery robots, rescue bots and guided challenges.
Competition robot base, modular attachments, sensor calibration, route optimisation, innovation project and judging readiness.
EV3 programming, LEGO Technic builds, motors, sensors, gearing, maze navigation, line following and mission challenges.
EV3 competition engineering, My Blocks, gyro correction, modular attachments, mission sequencing and innovation project pitch.
Rules analysis, robot design strategy, AI challenge preparation, testing, debugging, engineering notebooks, presentation and judging.
Problem definition, research, prototyping, testing, documentation, project report, pitch deck, demo video and portfolio development.
Teacher confidence, classroom facilitation, robotics lesson delivery, AI activity design, assessment, safety and school programme implementation.
Sequencing, patterns, logic, decomposition, algorithms, debugging and structured problem solving before advanced coding.
Digital citizenship, online safety, responsible AI use, file management, information literacy, privacy and healthy technology habits.
Collecting data, reading charts, simple spreadsheets, surveys, cleaning data, visual storytelling and evidence-based presentation.
Coordinates, angles, logic, probability, measurement, ratios, speed, distance, graphs, statistics and applied maths for projects.
Passwords, phishing awareness, privacy, safe browsing, encryption concepts, device security and secure coding habits.
User research, empathy, wireframes, user journeys, prototyping, accessibility, usability testing and product thinking.
3D modelling, CAD thinking, measurement, enclosure design, prototyping, digital fabrication and design for making.
Game mechanics, characters, levels, scoring systems, storytelling, animation, sound, player experience and testing.
APIs, databases, authentication concepts, backend logic, dashboards, admin panels, deployment and data storage.
Problem validation, customer discovery, value proposition, business model, costing, storytelling, pitch decks and demo day readiness.
AI agents, workflow design, automation logic, prompt design, tool use, task planning and responsible human-in-the-loop systems.
Not sure where to start?
Take the placement quiz and we'll recommend the right pathway.